Tuesday, 8 December 2015

Seven Unique features of E-commerce

Ubiquity- The traditional business market is a physical place, access to treatment by means of document circulation. For example, clothes and shoes are usually directed to encourage customers to go somewhere to buy. E-commerce is ubiquitous meaning that it can be everywhere. E-commerce is the worlds reduce cognitive energy required to complete the task.

Ex, clothes and shoes are usually directed to encourage customers to go somewhere to buy. E-commerce is ubiquitous meaning that it can be everywhere. E-commerce is the worlds reduce cognitive energy required to complete the task.




Global Reach- E-commerce allows business transactions on the cross country bound can be more convenient and more effective as compared with the traditional commerce. On the e-commerce businesses potential market scale is roughly equivalent to the network the size of the world's population.

ExDemographicsageincomeracegenderreligion






Universal Standards- E-commerce technologies is an unusual feature, is the technical standard of the Internet, so to carry out the technical standard of e-commerce is shared by all countries around the world standard. Standard can greatly affect the market entry cost and considering the cost of the goods on the market. The standard can make technology business existing become more easily, which can reduce the cost, technique of indirect costs in addition can set the electronic commerce website 10$ / month.

ExuThe World Wide Web – Standards are becoming #1 priority (XML, HTML, etc.)





Richness- Advertising and branding are an important part of commerce. E-commerce can deliver video, audio, animation, billboards, signs and etc. However, it’s about as rich as television technology.

Ex.However, its about as rich as television technology.



Interactivity- Twentieth Century electronic commerce business technology is called interactive, so they allow for two-way communication between businesses and consumers.

Ex.Here is where Web technology kick’s TV’s ass! Engaging consumer/user is a powerful feature.




Information Density- The density of information the Internet has greatly improved, as long as the total amount and all markets, consumers and businesses quality information. The electronic commerce technology, reduce the information collection, storage, communication and processing cost. At the same time, accuracy and timeliness of the information technology increases greatly, information is more useful, more important than ever.

Ex,reduces information costs.raises the quality of information.







Personalization /customization-
commerce technology allows for personalization. Business can be adjusted for a name, a person's interests and past purchase message objects and marketing message to a specific individual. The technology also allows for custom. Merchants can change the product or service based on user preferences, or previous behavior.

Ex Dr. B’s 3-year old son is watching Sponge Bob and sees an advertisement for Polly Pocket. BTW, he hates Polly Pocket or anything pink for that matter.uDr. B’s 3-year old son is play the Bob the Builder Game on noggin.com and suddenly a pop-up ad for the Talking Bob the Builder appears.

Tuesday, 1 December 2015



DEFINITION  NSFNET-














NSFNET was a network for research computing deployed in the mid-1980s that in time also became the first backbone infrastructure for the commercial public Internet. Created as a result of a 1985 National Science Foundation (NSF) initiative, NSFNET established a high-speed connection among the five NSF supercomputer centers and the National Center for Atmospheric Research, and provided external access for scientists, researchers, and engineers who were not located near the computing centers.


*THE IMPORTANCE OF ELECTRONIC COMMERCE IN THE BUSINESS?

*The importance of ELECTRONIC COMMERCE in the business ,is to present as your  promoting your product true internet also find as a good strategic to sell your product around the world.in the commercial market you cant present you product to the costumers to persuade to buy your specific product and during transaction can be achieved on the same day as for your costumers,they will save up more time during their transaction. To both the costumers and the business the key factor it is the part you achieved your dream to put a whole business.

* It also allows electronic movements that support revenue generation,such as promoting the demand for those good and services and information.As the e-commerce allows online sales support operation and costumer services.


*Many people have a notion that product that are sold via e-commerce sites are not of good quality.come even think that the product are not original.Ensure that the product you are selling on your website must have high quality standards and be the same as you described on your website.Customers also should not have any complaints with the quality of the product that they buy your website.






Tuesday, 24 November 2015

HISTORY OF INTERNET.....







The HISTORY OF INTERNET begins with the development of electronic computers in the 1950s. Initial concepts of packet networking originated in several computer science laboratories in the United States, Great Britain, and France. The US Department of Defense awarded contracts as early as the 1960s for packet network systems, including the development of theARPANET (which would become the first network to use the Internet Protocol.) The first message was sent over the ARPANET from computer science Professor Leonard Kleinrock's laboratory at University of California, Los Angeles (UCLA) to the second network node at Stanford Research Institute(SRI).
Packet switching networks such as ARPANET, NPL networkCYCLADES,Merit NetworkTymnet, and Telenet, were developed in the late 1960s and early 1970s using a variety of communications protocolsDonald Davies was the first to put theory into practice by designing a packet-switched network at the National Physics Laboratory in the UK, the first of its kind in the world and the cornerstone for UK research for almost two decades.[1][2] Following, ARPANET further led to the development of protocols for internetworking, in which multiple separate networks could be joined into a network of networks.
Access to the ARPANET was expanded in 1981 when the National Science Foundation (NSF) funded the Computer Science Network (CSNET). In 1982, the Internet protocol suite (TCP/IP) was introduced as the standard networking protocol on the ARPANET. In the early 1980s the NSF funded the establishment for national supercomputing centers at several universities, and provided inter connectivity in 1986 with the NSFNET project, which also created network access to the supercomputer sites in the United States from research and education organizations. Commercial Internet service providers (ISPs) began to emerge in the very late 1980s. The ARPANET was decommissioned in 1990. Limited private connections to parts of the Internet by officially commercial entities emerged in several American cities by late 1989 and 1990,[3] and the NSFNET was decommissioned in 1995, removing the last restrictions on the use of the Internet to carry commercial traffic.
In the 1980s, the work of Tim Berners-Lee in the United Kingdom, on theWorld Wide Web, theorised the fact that protocols link hypertext documents into a working system,[4] marking the beginning of the modern Internet. Since the mid-1990s, the Internet has had a revolutionary impact on culture and commerce, including the rise of near-instant communication by electronic mail,instant messagingvoice over Internet Protocol (VoIP) telephone calls, two-way interactive video calls, and the World Wide Web with its discussion forumsblogssocial networking, and online shopping sites. The research and education community continues to develop and use advanced networks such as NSF's very high speed Backbone Network Service (vBNS), Internet, andNational LambdaRail. Increasing amounts of data are transmitted at higher and higher speeds over fiber optic networks operating at 1-Gbit/s, 10-Gbit/s, or more. The Internet's takeover of the global communication landscape was almost instant in historical terms: it only communicated 1% of the information flowing through two-way telecommunications networks in the year 1993, already 51% by 2000, and more than 97% of the telecommunication information by 2007.[5] Today the Internet continues to grow, driven by ever greater amounts of online information, commerce, entertainment, and social networking.




NETWORKED-NETWORK



NETWORKED- NETWORK
A system of computers and peripherals, such as printers, that are linkedtogether. A network can consist of as few as two computers connected withcables or millions of computers that are spread over a large geographicalarea and are connected by telephone lines, fiberoptic cables, or radiowaves. The Internet is an example of very large network. See more at LAN,WAN. 

-A computer network or data network is a telecommunications network which allows computers to exchange data. In computer networks, networked computing devices exchange data with each other along network links (data connections). The connections between nodes are established using either cable media or wireless media. The best-known computer network is the Internet.
Network computer devices that originate, route and terminate the data are called network nodes.[1] Nodes can includehosts such as personal computersphonesservers as well as networking hardware. Two such devices can be said to be networked together when one device is able to exchange information with the other device, whether or not they have a direct connection to each other.
Computer networks differ in the transmission media used to carry their signals, the communications protocols to organize network traffic, the network's size, topology and organizational intent. In most cases, communications protocols are layered on (i.e. work using) other more specific or more general communications protocols, except for thephysical layer that directly deals with the transmission media.
Computer networks support applications such as access to the World Wide Web, shared use of application and storage serversprinters, and fax machines, and use of email and instant messaging applications.



 &BROWSER&

The first Web browser, called Worldwide Web, was created in 1990. That browser's name was changed to Nexus to avoid confusion with the developing information space known as the World Wide Web. The first Web browser with a graphical user interface was Mosaic, which appeared in 1993. Many of the user interface features in Mosaic went into Netscape Navigator. Microsoft followed with its Internet Explorer (IE).
As of September 2006, Internet Explorer is the most commonly used browser, having won the so-called browser wars between IE and Netscape. Other browsers include:
  • Firefox, which was developed from Mozilla (the open source version of Netscape).
  • Flock, an open source browser based on Firefox and optimized for Web 2.0 features such as blogging and social bookmarking .